Difference between revisions of "Vocations"

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== HP/MP Pool ==
 
== HP/MP Pool ==
Every class on level up earns 1 [[Strength|strength point]] and the following attributes:
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Every class on level up earns the following attributes:
 
 
 
* <b>Sorcerer/Master Sorcerer: </b>? HP and ? MP.
 
* <b>Sorcerer/Master Sorcerer: </b>? HP and ? MP.
 
* <b>Druid/Elder Druid: </b>? HP and ? MP.
 
* <b>Druid/Elder Druid: </b>? HP and ? MP.

Revision as of 18:58, 7 September 2025

On Unline, you have up to 5 vocations you can choose:

Sorcerer: Magic ranged damage, focused on damage and AoE spells.
After promoted, it turns into an Alchemist.


Druid: Magic ranged damage, focused on supporting physical classes and survability.
After promoted, it turns into a Biochemist.


Paladin: Physical ranged damage, focused on heavy damage dealing, crowd control, and single target.
After promoted, it turns into a Royal Paladin.


Knight: Physical melee damage, focused on being the most tanky class, 1x1 area combat and tick spells combo.
After promoted, it turns into an Elite Knight.


Thief: Physical short-ranged damage, focused on being the most damage dealer class, AoE bombs, but the class with less survability aswell.
After promoted, it turns into a Ninja.

HP/MP Pool

Every class on level up earns the following attributes:

  • Sorcerer/Master Sorcerer: ? HP and ? MP.
  • Druid/Elder Druid: ? HP and ? MP.
  • Paladin/Royal Paladin: ? HP and ? MP.
  • Knight/Elite Knight: ? HP and ? MP.
  • Thief/Ninja: ? HP and ? MP.

Spells

Every vocation has its own spells aswell, in which you can check in here.

Pets

Every vocation has its own pets aswell, in which you can check in here.