Difference between revisions of "Soul Progression System"
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== Benefits == | == Benefits == | ||
| − | Every unlocked [[Soul Cores|Soul Core]], you'll receive +0. | + | Every unlocked [[Soul Cores|Soul Core]], you'll receive +0.1% additional EXP on all Soul Cores you have unlocked.<br> |
For every 10 unlocked soul cores, you'll receive +1% additional experience bonus.<br> | For every 10 unlocked soul cores, you'll receive +1% additional experience bonus.<br> | ||
It can scale up to 15% experience bonus if you unlock a total of 150 soul cores. | It can scale up to 15% experience bonus if you unlock a total of 150 soul cores. | ||
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Revision as of 14:56, 17 March 2026
One of the most systems that has significant impact on gameplay over time.
It rewards dedication, constancy, specially on the long run.
The progression is split in two different systems:
- Soul Cores: works like a treasure hunting, where you farm for elite and exalted non-boss creatures to obtain the monster core.
- Soul Pit: makes you able to challenge the monster from the core you obtained, in a arenalike pit, being solo or in party.
Benefits
Every unlocked Soul Core, you'll receive +0.1% additional EXP on all Soul Cores you have unlocked.
For every 10 unlocked soul cores, you'll receive +1% additional experience bonus.
It can scale up to 15% experience bonus if you unlock a total of 150 soul cores.
