Difference between revisions of "Soul Progression System"
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The progression is split in two different systems: | The progression is split in two different systems: | ||
| − | + | <u>[[Soul Cores|Soul Cores]]</u>: works like a treasure hunting, where you farm for elite and exalted non-boss creatures to unlock and obtain the monster core.<br> | |
| − | + | <u>[[Soul Pit|Soul Pit]]</u>: makes you able to challenge the monster from the core you obtained, in a arenalike pit, being solo or in party. | |
[[File:Soul Progression System.png]] | [[File:Soul Progression System.png]] | ||
Revision as of 15:28, 17 March 2026
This system is designed to have significant impact on gameplay over time.
It rewards dedication, constancy, specially on the long run.
The progression is split in two different systems:
Soul Cores: works like a treasure hunting, where you farm for elite and exalted non-boss creatures to unlock and obtain the monster core.
Soul Pit: makes you able to challenge the monster from the core you obtained, in a arenalike pit, being solo or in party.
Soul Core Benefits
Every unlocked Soul Core gives you 0.1% experience boost on all soul core creatures you have unlocked.
For every 10 unlocked soul cores, you'll receive +1% additional experience boost.
It can scale up to 15% experience boost if you unlock a total of 150 soul cores, for example.
Soul Pit Benefits
Completing a Soul Pit Challenge gives you 5% experience boost against that specific monster.
You'll also receive Soul Pit Points, which can be spent on the Soul Pit Shop.
