Difference between revisions of "VBot Functions"
(Created page with "<i>To go back to vBot page, click here.</i> <hr> vBot can have tons of functions, but for now, I will add only the basics: * Attack * Healing * Targeting * Cavebotti...") |
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vBot can have tons of functions, but for now, I will add only the basics: | vBot can have tons of functions, but for now, I will add only the basics: | ||
| − | * Attack | + | * [[VBot Functions#AttackBot|Attack]] |
| − | * Healing | + | * [[VBot Functions#HealBot|Healing]] |
| − | * Targeting | + | * [[VBot Functions#Targeting|Targeting]] |
| − | * Cavebotting | + | * [[VBot Functions#Cavebotting|Cavebotting]] |
== AttackBot == | == AttackBot == | ||
Revision as of 01:27, 16 April 2026
To go back to vBot page, click here.
vBot can have tons of functions, but for now, I will add only the basics:
AttackBot
Located on the Main tab, AttackBot's main function is to cast spells automatically without needing to press hotkeys.
Once you locate it, click on the Setup button.
In here, you'll be able to see all spells you have configured to cast on the Spell Shooter window.
And below, some buttons to configure a new spell.
Targeted Spell: defines the kind of spell/rune you're using.
Targeted Spell (exori hur, exori flam),
Area Rune (avalanche, great fireball),
Targeted Rune (sudden death, icicle),
Empowerment (utito tempo),
Absolute Spell (exori, hell's core).
Monster Name: defines the monster whom spell will be casted.
If you put * on the monster name, it will cast the spell on any monster you target.
Range: defines the distance between you and the monster before the spell gets casted.
Example: setting an exori (absolute spell) with a range of 5, will cast the exori when the monster is at least 5 SQM around you.
(With this configuration, of course it will miss the target since exori is a spell with 1x1 SQM range).
Spell Name: defines the spell to be casted with the conditions set.
Mana%: defines the minimum mana percent you must have to cast the spell.
Creatures: defines the amount of creatures that must be around you before casting the spell.
If you put 1 and hit the checkbox, it will target 1 or more monsters.
HP: defines the amount of health that the creature must have to cast the spell.
By default it comes with 0% - 100%. Don't change it.
CD: defines the spell cooldown.
Just put 0 and you'll be fine.

