Amulets
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Not all amulets will be shown in here, but the most important ones.
Most of them are loot from bosses.
| Name | Level | Arm | Bonuses | Augment | Slots | Classification | Vocation | Obtainable Through |
|---|---|---|---|---|---|---|---|---|
| juggerscale necklace |
200 | 0 | +1% physical resistance +2% energy resistance |
none | 0 | 0 | all | Jotunn |
| abyss necklace |
250 | 0 | +1% physical resistance +3% fire damage boost |
none | 0 | 0 | all | Obliterator |
| lion amulet |
270 | 0 | +3% physical resistance +7% ice resistance |
none | 0 | 4 | all | Drume |
| theurgic amulet |
300 | 0 | +1 magic level +3% physical resistance +7% earth resistance |
none | 0 | 4 | sorcerer, druid | Scarlett Ezel |
| turtle amulet |
300 | 0 | +3% physical resistance +8% ice resistance ek/rp/nj: +1 weapon skills |
none | 0 | 4 | all | Timira The Many-Headed |
| amulet of the royal sands |
480 | 2 | +3% physical resistance +8% holy damage ek/rp/nj: +1 weapon skills |
none | 0 | 4 | all | Urbatulhu The Combustor |
| hellforged amulet |
500 | 3 | +3% physical resistance +4% fire resistance ek/rp/nj: +1 weapon skills |
none | 0 | 4 | all | Morgaroth |
| golden nasus pendant |
600 | 0 | +3% physical resistance +5% energy resistance -3% earth resistance +1 weapon skills |
none | 0 | 4 | knight, paladin, thief | The Flaming Orchid |
| golden scorpion pendant |
600 | 0 | +2% physical resistance +8% energy resistance -4% earth resistance |
none | 0 | 4 | sorcerer, druid | The Flaming Orchid |
| grand falcon necklace |
650 | 4 | +3% physical resistance +5% earth resistance ek/rp/nj: +2 weapon skills |
none | 0 | 4 | all | Elrydan |
| signet of the sealed tomes |
650 | 10 | +3% physical resistance +5% energy resistance +3 magic level |
+3% base damage with AoE runes +2% base damage for fury of nature, armageddon |
0 | 4 | sorcerer, druid | Keeper of Secrets |
| emerald herald necklace |
650 | 10 | +3% physical resistance +5% earth resistance ek/rp/nj: +2 weapon skills |
none | 0 | 4 | all | Stone Gorgon |
| abyssal necklace |
650 | 10 | +3% physical resistance +5% energy resistance +1% healing boost ek/rp/nj: +2 weapon skills |
+1% healing boost +1% base damage for executioner's throw, divine granade, shot/toxic/massacre bombs |
2 | 4 | knight, paladin, thief | Abyssal King |
| candy necklace |
800 | 10/td> | +4% physical resistance +5% holy resistance +1% healing boost |
+1% healing boost +2% base damage for executioner's throw, divine granade, shot/toxic/massacre bombs |
0 | 4 | all | ❓ |