Difference between revisions of "Bestiary"

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[[File:ES_Flag.gif|30px|link=Bestiary ES|alt=Español]]
 
[[File:ES_Flag.gif|30px|link=Bestiary ES|alt=Español]]
 
<hr>
 
<hr>
Bestiary holds all data from the [[Monsters|monsters]] you have slain, such as loot, experience, charms, etc.
+
The Bestiary holds all data on the [[Monsters|monsters]] you have slain, such as loot, experience, charms, etc.
  
 
On the initial screen, you'll find all available monster categories.
 
On the initial screen, you'll find all available monster categories.
  
Every non-killed monster will appear as "Unknown" in a shadowed sprite.<br>
+
Every monster not yet killed will appear as "Unknown" with a shadowed sprite.<br>
To unlock the bestiary entry for this monster, you must slay it at least once.
+
To unlock the bestiary entry for a monster, you must slay it at least once.
  
 
To open your bestiary, click on this button:
 
To open your bestiary, click on this button:
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== Bestiary Entry ==
 
== Bestiary Entry ==
Every creature has a fixed amount of kills required to unlock their entry into the bestiary.<br>
+
Every creature has a fixed amount of kills required to unlock its entry in the bestiary.<br>
Once you complete their progress, you'll be rewarded with 30 major charm points.
+
Once you complete its progress, you'll be rewarded with 30 major charm points.
  
Hovering the progress bar into the creature page makes you able to see the required amount.
+
Hovering over the progress bar on the creature page allows you to see the required amount.
  
[[File:Bestiary Entry Progress.gif]]
+
[[File:Bestiary Entry Progress.gif|link=]]
  
Once you complete it, it will show with a [[file:Tick.png]] on your bestiary.
+
Once completed, a [[file:Tick.png]] will be displayed on your bestiary.
  
[[File:Bestiary Entry Complete.gif]]
+
[[File:Bestiary Entry Complete.gif|link=]]
  
 
== Charms ==
 
== Charms ==
Charm runes are bonuses you can obtain to aid you in combat against pre-selected monsters.<br>
+
Charm runes are bonuses you can obtain to aid you in combat against pre-selected monsters, and their effects last until you remove them.
Their effect last until you remove it.
 
  
You can set up a major and a minor charm on any monster that you fully unlocked in your bestiary.
+
You can reset all unlocked charms progress and refund all charm points whenever needed in exchange for a small fee.
 +
 
 +
[[File:Charm Reset.gif|link=]]
  
 
=== [[File:Major Charm Icon.gif|link=]] Major Charms ===
 
=== [[File:Major Charm Icon.gif|link=]] Major Charms ===
You'll obtain 30 major charm points once you fully unlock a full bestiary entry.
+
You'll obtain 30 major charm points once you fully unlock a bestiary entry.
  
Below, there is a list of all charms available and their effect.
+
Below is a list of all available charms and their effects.
  
 
<table class="wikitable sortable">
 
<table class="wikitable sortable">
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<tr>
 
<tr>
<td align="center">'''Wound'''<br>[[File:Wound Charm Icon.gif]]</td>
+
<td align="center">'''Wound'''<br>[[File:Wound Charm Icon.gif|link=]]</td>
 
<td align="left">
 
<td align="left">
 
* unlock: 240 major charms
 
* unlock: 240 major charms
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<tr>
 
<tr>
<td align="center">'''Enflame'''<br>[[File:Enflame Charm Icon.gif]]</td>
+
<td align="center">'''Enflame'''<br>[[File:Enflame Charm Icon.gif|link=]]</td>
 
<td align="left">
 
<td align="left">
 
* unlock: 400 major charms
 
* unlock: 400 major charms
Line 77: Line 78:
  
 
<tr>
 
<tr>
<td align="center">'''Poison'''<br>[[File:Poison Charm Icon.gif]]</td>
+
<td align="center">'''Poison'''<br>[[File:Poison Charm Icon.gif|link=]]</td>
 
<td align="left">
 
<td align="left">
 
* unlock: 240 major charms
 
* unlock: 240 major charms
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<tr>
 
<tr>
<td align="center">'''Freeze'''<br>[[File:Freeze Charm Icon.gif]]</td>
+
<td align="center">'''Freeze'''<br>[[File:Freeze Charm Icon.gif|link=]]</td>
 
<td align="left">
 
<td align="left">
 
* unlock: 320 major charms
 
* unlock: 320 major charms
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<tr>
 
<tr>
<td align="center">'''Zap'''<br>[[File:Zap Charm Icon.gif]]</td>
+
<td align="center">'''Zap'''<br>[[File:Zap Charm Icon.gif|link=]]</td>
 
<td align="left">
 
<td align="left">
 
* unlock: 320 major charms
 
* unlock: 320 major charms
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<tr>
 
<tr>
<td align="center">'''Curse'''<br>[[File:Curse Charm Icon.gif]]</td>
+
<td align="center">'''Curse'''<br>[[File:Curse Charm Icon.gif|link=]]</td>
 
<td align="left">
 
<td align="left">
 
* unlock: 360 major charms
 
* unlock: 360 major charms
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<tr>
 
<tr>
<td align="center">'''Parry'''<br>[[File:Parry Charm Icon.gif]]</td>
+
<td align="center">'''Parry'''<br>[[File:Parry Charm Icon.gif|link=]]</td>
 
<td align="left">
 
<td align="left">
 
* unlock: 400 major charms
 
* unlock: 400 major charms
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</td>
 
</td>
 
<td align="left">
 
<td align="left">
* 5% chance of reflecting back the full damage taken from the assigned creature
+
* 5% chance of reflecting back full damage taken from the assigned creature
* 10% chance of reflecting back the full damage taken from the assigned creature
+
* 10% chance of reflecting back full damage taken from the assigned creature
* 11% chance of reflecting back the full damage taken from the assigned creature
+
* 11% chance of reflecting back full damage taken from the assigned creature
 
</td>
 
</td>
 
</tr>
 
</tr>
  
 
<tr>
 
<tr>
<td align="center">'''Dodge'''<br>[[File:Dodge Charm Icon.gif]]</td>
+
<td align="center">'''Dodge'''<br>[[File:Dodge Charm Icon.gif|link=]]</td>
 
<td align="left">
 
<td align="left">
 
* unlock: 240 major charms
 
* unlock: 240 major charms
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</td>
 
</td>
 
<td align="left">
 
<td align="left">
* 5% chance of dodging the damage taken from the assigned creature, taking no damage at all
+
* 5% chance of dodging damage taken from the assigned creature, taking no damage at all
* 10% chance of dodging the damage taken from the assigned creature, taking no damage at all
+
* 10% chance of dodging damage taken from the assigned creature, taking no damage at all
* 11% chance of dodging the damage taken from the assigned creature, taking no damage at all
+
* 11% chance of dodging damage taken from the assigned creature, taking no damage at all
 
</td>
 
</td>
 
</tr>
 
</tr>
  
 
<tr>
 
<tr>
<td align="center">'''Low Blow'''<br>[[File:Low Blow Charm Icon.gif]]</td>
+
<td align="center">'''Low Blow'''<br>[[File:Low Blow Charm Icon.gif|link=]]</td>
 
<td align="left">
 
<td align="left">
 
* unlock: 800 major charms
 
* unlock: 800 major charms
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</td>
 
</td>
 
<td align="left">
 
<td align="left">
* increases in 4% the critical chance against the assigned creature
+
* increases critical chance against the assigned creature by 4%
* increases in 8% the critical chance against the assigned creature
+
* increases critical chance against the assigned creature by 8%
* increases in 9% the critical chance against the assigned creature
+
* increases critical chance against the assigned creature by 9%
 
</td>
 
</td>
 
</tr>
 
</tr>
  
 
<tr>
 
<tr>
<td align="center">'''Divine Wrath'''<br>[[File:Divine Wrath Charm Icon.gif]]</td>
+
<td align="center">'''Divine Wrath'''<br>[[File:Divine Wrath Charm Icon.gif|link=]]</td>
 
<td align="left">
 
<td align="left">
 
* unlock: 600 major charms
 
* unlock: 600 major charms
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<tr>
 
<tr>
<td align="center">'''Savage Blow'''<br>[[File:Savage Blow Charm Icon.gif]]</td>
+
<td align="center">'''Savage Blow'''<br>[[File:Savage Blow Charm Icon.gif|link=]]</td>
 
<td align="left">
 
<td align="left">
 
* unlock: 800 major charms
 
* unlock: 800 major charms
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</td>
 
</td>
 
<td align="left">
 
<td align="left">
* increases in 20% the critical damage against the assigned creature
+
* increases critical damage against the assigned creature by 20%
* increases in 40% the critical damage against the assigned creature
+
* increases critical damage against the assigned creature by 40%
* increases in 44% the critical damage against the assigned creature
+
* increases critical damage against the assigned creature by 44%
 
</td>
 
</td>
 
</tr>
 
</tr>
  
 
<tr>
 
<tr>
<td align="center">'''Carnage'''<br>[[File:Carnage Charm Icon.gif]]</td>
+
<td align="center">'''Carnage'''<br>[[File:Carnage Charm Icon.gif|link=]]</td>
 
<td align="left">
 
<td align="left">
 
* unlock: 600 major charms
 
* unlock: 600 major charms
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</td>
 
</td>
 
<td align="left">
 
<td align="left">
* 10% chance of dealing 15% of damage to all creatures around the assigned creature once it dies
+
* 10% chance of dealing 15% damage to all creatures around the assigned creature when it dies
* 20% chance of dealing 15% of damage to all creatures around the assigned creature once it dies
+
* 20% chance of dealing 15% damage to all creatures around the assigned creature when it dies
* 22% chance of dealing 15% of damage to all creatures around the assigned creature once it dies
+
* 22% chance of dealing 15% damage to all creatures around the assigned creature when it dies
 
</td>
 
</td>
 
</tr>
 
</tr>
  
 
<tr>
 
<tr>
<td align="center">'''Overpower'''<br>[[File:Overpower Charm Icon.gif]]</td>
+
<td align="center">'''Overpower'''<br>[[File:Overpower Charm Icon.gif|link=]]</td>
 
<td align="left">
 
<td align="left">
 
* unlock: 600 major charms
 
* unlock: 600 major charms
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</td>
 
</td>
 
<td align="left">
 
<td align="left">
* 5% chance of dealing 5% of your total HP to the assigned creature (limited to a max 8% of total creature HP)
+
* 5% chance of dealing 5% of your total HP to the assigned creature (limited to a max of 8% of total creature HP)
* 10% chance of dealing 5% of your total HP to the assigned creature (limited to a max 8% of total creature HP)
+
* 10% chance of dealing 5% of your total HP to the assigned creature (limited to a max of 8% of total creature HP)
* 11% chance of dealing 5% of your total HP to the assigned creature (limited to a max 8% of total creature HP)
+
* 11% chance of dealing 5% of your total HP to the assigned creature (limited to a max of 8% of total creature HP)
 
</td>
 
</td>
 
</tr>
 
</tr>
  
 
<tr>
 
<tr>
<td align="center">'''Overflux'''<br>[[File:Overflux Charm Icon.gif]]</td>
+
<td align="center">'''Overflux'''<br>[[File:Overflux Charm Icon.gif|link=]]</td>
 
<td align="left">
 
<td align="left">
 
* unlock: 600 major charms
 
* unlock: 600 major charms
Line 238: Line 239:
 
</td>
 
</td>
 
<td align="left">
 
<td align="left">
* 5% chance of dealing 2.5% of your total MP to the assigned creature (limited to a max 8% of total creature HP)
+
* 5% chance of dealing 2.5% of your total MP to the assigned creature (limited to a max of 8% of total creature HP)
* 10% chance of dealing 2.5% of your total MP to the assigned creature (limited to a max 8% of total creature HP)
+
* 10% chance of dealing 2.5% of your total MP to the assigned creature (limited to a max of 8% of total creature HP)
* 11% chance of dealing 2.5% of your total MP to the assigned creature (limited to a max 8% of total creature HP)
+
* 11% chance of dealing 2.5% of your total MP to the assigned creature (limited to a max of 8% of total creature HP)
 
</td>
 
</td>
 
</tr>
 
</tr>
Line 249: Line 250:
 
You'll obtain 50 minor charm points once you unlock or upgrade a major charm.
 
You'll obtain 50 minor charm points once you unlock or upgrade a major charm.
  
Below, there is a list of all charms available and their effect.
+
Below is a list of all available charms and their effects.
  
 
<table class="wikitable sortable">
 
<table class="wikitable sortable">
Line 259: Line 260:
  
 
<tr>
 
<tr>
<td align="center">'''Cripple'''<br>[[File:Cripple Charm Icon.gif]]</td>
+
<td align="center">'''Cripple'''<br>[[File:Cripple Charm Icon.gif|link=]]</td>
 
<td align="left">
 
<td align="left">
 
* unlock: 100 minor charms
 
* unlock: 100 minor charms
Line 273: Line 274:
  
 
<tr>
 
<tr>
<td align="center">'''Adrenaline Burst'''<br>[[File:Adrenaline Burst Charm Icon.gif]]</td>
+
<td align="center">'''Adrenaline Burst'''<br>[[File:Adrenaline Burst Charm Icon.gif|link=]]</td>
 
<td align="left">
 
<td align="left">
 
* unlock: 100 minor charms
 
* unlock: 100 minor charms
Line 280: Line 281:
 
</td>
 
</td>
 
<td align="left">
 
<td align="left">
* 6% chance of increase self speed for 10 seconds after being hit by the assigned creature
+
* 6% chance of increasing self speed for 10 seconds after being hit by the assigned creature
* 9% chance of increase self speed for 10 seconds after being hit by the assigned creature
+
* 9% chance of increasing self speed for 10 seconds after being hit by the assigned creature
* 12% chance of increase self speed for 10 seconds after being hit by the assigned creature
+
* 12% chance of increasing self speed for 10 seconds after being hit by the assigned creature
 
</td>
 
</td>
 
</tr>
 
</tr>
  
 
<tr>
 
<tr>
<td align="center">'''Numb'''<br>[[File:Numb Charm Icon.gif]]</td>
+
<td align="center">'''Numb'''<br>[[File:Numb Charm Icon.gif|link=]]</td>
 
<td align="left">
 
<td align="left">
 
* unlock: 100 minor charms
 
* unlock: 100 minor charms
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<tr>
 
<tr>
<td align="center">'''Cleanse'''<br>[[File:Cleanse Charm Icon.gif]]</td>
+
<td align="center">'''Cleanse'''<br>[[File:Cleanse Charm Icon.gif|link=]]</td>
 
<td align="left">
 
<td align="left">
 
* unlock: 100 minor charms
 
* unlock: 100 minor charms
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<tr>
 
<tr>
<td align="center">'''Bless'''<br>[[File:Bless Charm Icon.gif]]</td>
+
<td align="center">'''Bless'''<br>[[File:Bless Charm Icon.gif|link=]]</td>
 
<td align="left">
 
<td align="left">
 
* unlock: 100 minor charms
 
* unlock: 100 minor charms
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<tr>
 
<tr>
<td align="center">'''Scavenge'''<br>[[File:Scavenge Charm Icon.gif]]</td>
+
<td align="center">'''Scavenge'''<br>[[File:Scavenge Charm Icon.gif|link=]]</td>
 
<td align="left">
 
<td align="left">
 
* unlock: 100 minor charms
 
* unlock: 100 minor charms
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</td>
 
</td>
 
<td align="left">
 
<td align="left">
* 60% increased chance of succesfully [[Skinning|skin]] the assigned creature
+
* 60% increased chance of successfully [[Skinning|skinning]] the assigned creature
* 90% increased chance of succesfully [[Skinning|skin]] the assigned creature
+
* 90% increased chance of successfully [[Skinning|skinning]] the assigned creature
* 120% increased chance of succesfully [[Skinning|skin]] the assigned creature
+
* 120% increased chance of successfully [[Skinning|skinning]] the assigned creature
 
</td>
 
</td>
 
</tr>
 
</tr>
  
 
<tr>
 
<tr>
<td align="center">'''Gut'''<br>[[File:Gut Charm Icon.gif]]</td>
+
<td align="center">'''Gut'''<br>[[File:Gut Charm Icon.gif|link=]]</td>
 
<td align="left">
 
<td align="left">
 
* unlock: 100 minor charms
 
* unlock: 100 minor charms
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</td>
 
</td>
 
<td align="left">
 
<td align="left">
* 6% increased chance of succesfully obtain a [[Creature Products|creature product]] from the assigned creature
+
* 6% increased chance of successfully obtaining a [[Creature Products|creature product]] from the assigned creature
* 9% increased chance of succesfully obtain a [[Creature Products|creature product]] from the assigned creature
+
* 9% increased chance of successfully obtaining a [[Creature Products|creature product]] from the assigned creature
* 12% increased chance of succesfully obtain a [[Creature Products|creature product]] from the assigned creature
+
* 12% increased chance of successfully obtaining a [[Creature Products|creature product]] from the assigned creature
 
</td>
 
</td>
 
</tr>
 
</tr>
  
 
<tr>
 
<tr>
<td align="center">'''Vampiric Embrace'''<br>[[File:Vampiric Embrace Charm Icon.gif]]</td>
+
<td align="center">'''Vampiric Embrace'''<br>[[File:Vampiric Embrace Charm Icon.gif|link=]]</td>
 
<td align="left">
 
<td align="left">
 
* unlock: 100 minor charms
 
* unlock: 100 minor charms
Line 364: Line 365:
 
</td>
 
</td>
 
<td align="left">
 
<td align="left">
* restores HP the equivalent as 1.6% of the damage dealt to the assigned creature
+
* restores HP equivalent to 1.6% of the damage dealt to the assigned creature
* restores HP the equivalent as 2.4% of the damage dealt to the assigned creature
+
* restores HP equivalent to 2.4% of the damage dealt to the assigned creature
* restores HP the equivalent as 3.2% of the damage dealt to the assigned creature
+
* restores HP equivalent to 3.2% of the damage dealt to the assigned creature
 
</td>
 
</td>
 
</tr>
 
</tr>
  
 
<tr>
 
<tr>
<td align="center">'''Void's Call'''<br>[[File:Void's Call Charm Icon.gif]]</td>
+
<td align="center">'''Void's Call'''<br>[[File:Void's Call Charm Icon.gif|link=]]</td>
 
<td align="left">
 
<td align="left">
 
* unlock: 100 minor charms
 
* unlock: 100 minor charms
Line 378: Line 379:
 
</td>
 
</td>
 
<td align="left">
 
<td align="left">
* restores MP the equivalent as 0.8% of the damage dealt to the assigned creature
+
* restores MP equivalent to 0.8% of the damage dealt to the assigned creature
* restores MP the equivalent as 1.2% of the damage dealt to the assigned creature
+
* restores MP equivalent to 1.2% of the damage dealt to the assigned creature
* restores MP the equivalent as 1.6% of the damage dealt to the assigned creature
+
* restores MP equivalent to 1.6% of the damage dealt to the assigned creature
 
</td>
 
</td>
 
</tr>
 
</tr>
  
 
<tr>
 
<tr>
<td align="center">'''Fatal Hold'''<br>[[File:Fatal Hold Charm Icon.gif]]</td>
+
<td align="center">'''Fatal Hold'''<br>[[File:Fatal Hold Charm Icon.gif|link=]]</td>
 
<td align="left">
 
<td align="left">
 
* unlock: 100 minor charms
 
* unlock: 100 minor charms
Line 399: Line 400:
  
 
<tr>
 
<tr>
<td align="center">'''Void Inversion'''<br>[[File:Void Inversion Charm Icon.gif]]</td>
+
<td align="center">'''Void Inversion'''<br>[[File:Void Inversion Charm Icon.gif|link=]]</td>
 
<td align="left">
 
<td align="left">
 
* unlock: 100 minor charms
 
* unlock: 100 minor charms
Line 406: Line 407:
 
</td>
 
</td>
 
<td align="left">
 
<td align="left">
* 20% chance of restoring the MP that would have been taken on a mana drain from the assigned creature
+
* 20% chance of restoring the MP that would have been lost to mana drain from the assigned creature
* 30% chance of restoring the MP that would have been taken on a mana drain from the assigned creature
+
* 30% chance of restoring the MP that would have been lost to mana drain from the assigned creature
* 40% chance of restoring the MP that would have been taken on a mana drain from the assigned creature
+
* 40% chance of restoring the MP that would have been lost to mana drain from the assigned creature
 
</td>
 
</td>
 
</tr>
 
</tr>
Line 415: Line 416:
  
 
=== Setting Up Charms ===
 
=== Setting Up Charms ===
Once you fully unlock a bestiary entry, you are able to equip your charms into it.
+
Once you fully unlock a bestiary entry, you are able to equip your charms to it.
 
<hr>
 
<hr>
 
<b>First method: </b>through the bestiary entry page.
 
<b>First method: </b>through the bestiary entry page.
Line 421: Line 422:
 
1. Search for the unlocked creature on your bestiary page and select it.<br>
 
1. Search for the unlocked creature on your bestiary page and select it.<br>
 
2. Select the desired charm slot (left for major | right for minor).<br>
 
2. Select the desired charm slot (left for major | right for minor).<br>
3. Click the drop down to select your rune.<br>
+
3. Click the drop-down menu to select your rune.<br>
4. Assign charm by clicking on the button.<br>
+
4. Assign the charm by clicking on the button.<br>
 
5. If you want to remove it, just select the charm and click on the clear charm button.
 
5. If you want to remove it, just select the charm and click on the clear charm button.
  
[[file:Bestiary Charm Assign 1.gif]]
+
[[file:Bestiary Charm Assign 1.gif|link=]]
 
<hr>
 
<hr>
 
<b>Second method: </b>through the charms bonus effects page.
 
<b>Second method: </b>through the charms bonus effects page.
  
 
1. Search for the desired rune on your charms page and select it.<br>
 
1. Search for the desired rune on your charms page and select it.<br>
2. Select the desired monster on the top-right selection list.<br>
+
2. Select the desired monster from the top-right selection list.<br>
 
3. Click the select creature button.<br>
 
3. Click the select creature button.<br>
4. Confirm the selected charm if its right.<br>
+
4. Confirm the selected charm if it's correct.<br>
 
5. If you want to remove it, just select the charm and click on the clear charm button.
 
5. If you want to remove it, just select the charm and click on the clear charm button.
  
[[file:Bestiary Charm Assign 2.gif]]
+
[[file:Bestiary Charm Assign 2.gif|link=]]

Latest revision as of 00:30, 22 July 2026

Bestiary

Language/Idioma:  English Português Español


The Bestiary holds all data on the monsters you have slain, such as loot, experience, charms, etc.

On the initial screen, you'll find all available monster categories.

Every monster not yet killed will appear as "Unknown" with a shadowed sprite.
To unlock the bestiary entry for a monster, you must slay it at least once.

To open your bestiary, click on this button:

Bestiary Button.gif

Bestiary Entry.gif

Bestiary Entry

Every creature has a fixed amount of kills required to unlock its entry in the bestiary.
Once you complete its progress, you'll be rewarded with 30 major charm points.

Hovering over the progress bar on the creature page allows you to see the required amount.

Bestiary Entry Progress.gif

Once completed, a Tick.png will be displayed on your bestiary.

Bestiary Entry Complete.gif

Charms

Charm runes are bonuses you can obtain to aid you in combat against pre-selected monsters, and their effects last until you remove them.

You can reset all unlocked charms progress and refund all charm points whenever needed in exchange for a small fee.

Charm Reset.gif

Major Charm Icon.gif Major Charms

You'll obtain 30 major charm points once you fully unlock a bestiary entry.

Below is a list of all available charms and their effects.

Charm Cost Effect
Wound
Wound Charm Icon.gif
  • unlock: 240 major charms
  • upgrade I: 360 major charms
  • upgrade II: 1200 major charms
  • 5% chance of dealing 5% of total creature HP as physical damage
  • 10% chance of dealing 5% of total creature HP as physical damage
  • 11% chance of dealing 5% of total creature HP as physical damage
Enflame
Enflame Charm Icon.gif
  • unlock: 400 major charms
  • upgrade I: 600 major charms
  • upgrade II: 1200 major charms
  • 5% chance of dealing 5% of total creature HP as fire damage
  • 10% chance of dealing 5% of total creature HP as fire damage
  • 11% chance of dealing 5% of total creature HP as fire damage
Poison
Poison Charm Icon.gif
  • unlock: 240 major charms
  • upgrade I: 360 major charms
  • upgrade II: 1200 major charms
  • 5% chance of dealing 5% of total creature HP as earth damage
  • 10% chance of dealing 5% of total creature HP as earth damage
  • 11% chance of dealing 5% of total creature HP as earth damage
Freeze
Freeze Charm Icon.gif
  • unlock: 320 major charms
  • upgrade I: 480 major charms
  • upgrade II: 1600 major charms
  • 5% chance of dealing 5% of total creature HP as ice damage
  • 10% chance of dealing 5% of total creature HP as ice damage
  • 11% chance of dealing 5% of total creature HP as ice damage
Zap
Zap Charm Icon.gif
  • unlock: 320 major charms
  • upgrade I: 480 major charms
  • upgrade II: 1600 major charms
  • 5% chance of dealing 5% of total creature HP as energy damage
  • 10% chance of dealing 5% of total creature HP as energy damage
  • 11% chance of dealing 5% of total creature HP as energy damage
Curse
Curse Charm Icon.gif
  • unlock: 360 major charms
  • upgrade I: 540 major charms
  • upgrade II: 1800 major charms
  • 5% chance of dealing 5% of total creature HP as death damage
  • 10% chance of dealing 5% of total creature HP as death damage
  • 11% chance of dealing 5% of total creature HP as death damage
Parry
Parry Charm Icon.gif
  • unlock: 400 major charms
  • upgrade I: 600 major charms
  • upgrade II: 2000 major charms
  • 5% chance of reflecting back full damage taken from the assigned creature
  • 10% chance of reflecting back full damage taken from the assigned creature
  • 11% chance of reflecting back full damage taken from the assigned creature
Dodge
Dodge Charm Icon.gif
  • unlock: 240 major charms
  • upgrade I: 360 major charms
  • upgrade II: 1200 major charms
  • 5% chance of dodging damage taken from the assigned creature, taking no damage at all
  • 10% chance of dodging damage taken from the assigned creature, taking no damage at all
  • 11% chance of dodging damage taken from the assigned creature, taking no damage at all
Low Blow
Low Blow Charm Icon.gif
  • unlock: 800 major charms
  • upgrade I: 1200 major charms
  • upgrade II: 4000 major charms
  • increases critical chance against the assigned creature by 4%
  • increases critical chance against the assigned creature by 8%
  • increases critical chance against the assigned creature by 9%
Divine Wrath
Divine Wrath Charm Icon.gif
  • unlock: 600 major charms
  • upgrade I: 900 major charms
  • upgrade II: 3000 major charms
  • 5% chance of dealing 5% of total creature HP as holy damage
  • 10% chance of dealing 5% of total creature HP as holy damage
  • 11% chance of dealing 5% of total creature HP as holy damage
Savage Blow
Savage Blow Charm Icon.gif
  • unlock: 800 major charms
  • upgrade I: 1200 major charms
  • upgrade II: 4000 major charms
  • increases critical damage against the assigned creature by 20%
  • increases critical damage against the assigned creature by 40%
  • increases critical damage against the assigned creature by 44%
Carnage
Carnage Charm Icon.gif
  • unlock: 600 major charms
  • upgrade I: 900 major charms
  • upgrade II: 3000 major charms
  • 10% chance of dealing 15% damage to all creatures around the assigned creature when it dies
  • 20% chance of dealing 15% damage to all creatures around the assigned creature when it dies
  • 22% chance of dealing 15% damage to all creatures around the assigned creature when it dies
Overpower
Overpower Charm Icon.gif
  • unlock: 600 major charms
  • upgrade I: 900 major charms
  • upgrade II: 3000 major charms
  • 5% chance of dealing 5% of your total HP to the assigned creature (limited to a max of 8% of total creature HP)
  • 10% chance of dealing 5% of your total HP to the assigned creature (limited to a max of 8% of total creature HP)
  • 11% chance of dealing 5% of your total HP to the assigned creature (limited to a max of 8% of total creature HP)
Overflux
Overflux Charm Icon.gif
  • unlock: 600 major charms
  • upgrade I: 900 major charms
  • upgrade II: 3000 major charms
  • 5% chance of dealing 2.5% of your total MP to the assigned creature (limited to a max of 8% of total creature HP)
  • 10% chance of dealing 2.5% of your total MP to the assigned creature (limited to a max of 8% of total creature HP)
  • 11% chance of dealing 2.5% of your total MP to the assigned creature (limited to a max of 8% of total creature HP)

Minor Charm Icon.gif Minor Charms

You'll obtain 50 minor charm points once you unlock or upgrade a major charm.

Below is a list of all available charms and their effects.

Charm Cost Effect
Cripple
Cripple Charm Icon.gif
  • unlock: 100 minor charms
  • upgrade I: 150 minor charms
  • upgrade II: 225 minor charms
  • 6% chance of paralyzing the assigned creature for 10 seconds
  • 9% chance of paralyzing the assigned creature for 10 seconds
  • 12% chance of paralyzing the assigned creature for 10 seconds
Adrenaline Burst
Adrenaline Burst Charm Icon.gif
  • unlock: 100 minor charms
  • upgrade I: 150 minor charms
  • upgrade II: 225 minor charms
  • 6% chance of increasing self speed for 10 seconds after being hit by the assigned creature
  • 9% chance of increasing self speed for 10 seconds after being hit by the assigned creature
  • 12% chance of increasing self speed for 10 seconds after being hit by the assigned creature
Numb
Numb Charm Icon.gif
  • unlock: 100 minor charms
  • upgrade I: 150 minor charms
  • upgrade II: 225 minor charms
  • 6% chance of paralyzing the assigned creature for 10 seconds after being hit by it
  • 9% chance of paralyzing the assigned creature for 10 seconds after being hit by it
  • 12% chance of paralyzing the assigned creature for 10 seconds after being hit by it
Cleanse
Cleanse Charm Icon.gif
  • unlock: 100 minor charms
  • upgrade I: 150 minor charms
  • upgrade II: 225 minor charms
  • 6% chance of removing any negative status after being hit by the assigned creature
  • 9% chance of removing any negative status after being hit by the assigned creature
  • 12% chance of removing any negative status after being hit by the assigned creature
Bless
Bless Charm Icon.gif
  • unlock: 100 minor charms
  • upgrade I: 150 minor charms
  • upgrade II: 225 minor charms
  • reduces skill and experience loss by 6% if killed by the assigned creature
  • reduces skill and experience loss by 9% if killed by the assigned creature
  • reduces skill and experience loss by 12% if killed by the assigned creature
Scavenge
Scavenge Charm Icon.gif
  • unlock: 100 minor charms
  • upgrade I: 150 minor charms
  • upgrade II: 225 minor charms
  • 60% increased chance of successfully skinning the assigned creature
  • 90% increased chance of successfully skinning the assigned creature
  • 120% increased chance of successfully skinning the assigned creature
Gut
Gut Charm Icon.gif
  • unlock: 100 minor charms
  • upgrade I: 150 minor charms
  • upgrade II: 225 minor charms
  • 6% increased chance of successfully obtaining a creature product from the assigned creature
  • 9% increased chance of successfully obtaining a creature product from the assigned creature
  • 12% increased chance of successfully obtaining a creature product from the assigned creature
Vampiric Embrace
Vampiric Embrace Charm Icon.gif
  • unlock: 100 minor charms
  • upgrade I: 150 minor charms
  • upgrade II: 225 minor charms
  • restores HP equivalent to 1.6% of the damage dealt to the assigned creature
  • restores HP equivalent to 2.4% of the damage dealt to the assigned creature
  • restores HP equivalent to 3.2% of the damage dealt to the assigned creature
Void's Call
Void's Call Charm Icon.gif
  • unlock: 100 minor charms
  • upgrade I: 150 minor charms
  • upgrade II: 225 minor charms
  • restores MP equivalent to 0.8% of the damage dealt to the assigned creature
  • restores MP equivalent to 1.2% of the damage dealt to the assigned creature
  • restores MP equivalent to 1.6% of the damage dealt to the assigned creature
Fatal Hold
Fatal Hold Charm Icon.gif
  • unlock: 100 minor charms
  • upgrade I: 150 minor charms
  • upgrade II: 225 minor charms
  • 30% chance of preventing the assigned creature from fleeing at low health
  • 45% chance of preventing the assigned creature from fleeing at low health
  • 60% chance of preventing the assigned creature from fleeing at low health
Void Inversion
Void Inversion Charm Icon.gif
  • unlock: 100 minor charms
  • upgrade I: 150 minor charms
  • upgrade II: 225 minor charms
  • 20% chance of restoring the MP that would have been lost to mana drain from the assigned creature
  • 30% chance of restoring the MP that would have been lost to mana drain from the assigned creature
  • 40% chance of restoring the MP that would have been lost to mana drain from the assigned creature

Setting Up Charms

Once you fully unlock a bestiary entry, you are able to equip your charms to it.


First method: through the bestiary entry page.

1. Search for the unlocked creature on your bestiary page and select it.
2. Select the desired charm slot (left for major | right for minor).
3. Click the drop-down menu to select your rune.
4. Assign the charm by clicking on the button.
5. If you want to remove it, just select the charm and click on the clear charm button.

Bestiary Charm Assign 1.gif


Second method: through the charms bonus effects page.

1. Search for the desired rune on your charms page and select it.
2. Select the desired monster from the top-right selection list.
3. Click the select creature button.
4. Confirm the selected charm if it's correct.
5. If you want to remove it, just select the charm and click on the clear charm button.

Bestiary Charm Assign 2.gif